Did not finish was literally, no joke falling asleep by the time it looked like something weird was starting to happen. There’s a note left by your boss on things to do around the store to help you keep busy, but the overbearing VHS filter makes that impossible to read. I played for about 30 minutes and tended to three or four customers total, meaning an average of 7-8 minutes with nothing to do. It’s extremely indulgent - you’re a convenience store clerk during a night shift, and it’s a lot of standing behind a counter for minutes and minutes and minutes in total silence. man, I really did not like this one at all. Night Shift was a game they released a couple years ago, but it gets a new layer of visual polish here to serve as a prequel to Stay Out of the House. If you are curious to know more about innovative space-related designs, don’t miss This is your new 3D-printed house on Mars: AI SpaceFactory presents Marsha.This is a Puppet Combo game, and if you don’t know who that is, basically, they’ve been cranking out quick, retro-esque horror games through their Patreon for a few years now. In this fall, the two co-founders and best friends will take the LUNARK Habitat to Northern Greenland and test their creation in one of the most extreme environments on Earth, with temperatures dropping to -30 degrees celsius, hurricane winds, and polar bears. The project promotes important innovation and research for aerospace.”- Kristian Pedersen, Director of DTU Space “The LUNARK mission is an admirably ambitious project and a refreshing technology demonstrator of what the future Lunar Habitat might look like. The interior of LUNARK is designed to combat the psychological challenges that astronauts face in space If you want to know more about adaptable home structures destined for “off-grid” locations, don’t miss Casa Ojalá by architect Beatrice Bonzanigo. Through the Circadian Light System, changing weather conditions will be simulated, and by integrating a vertical garden and a speaker playing sounds from nature, the Habitat will provide a stimulating environment for the people who live in it. The LUNARK Habitat is controlled by ODIN, the brain of the building. The interior of LUNARK is designed to combat the psychological challenges that astronauts face in space losing a sense of time because of the lack of changes in the surroundings, depression from being isolated, and a general longing for stimuli such as nature. Lunark by Canari Games Is a 2D Cinematic Platformer Adventure Game In That 90s Style of the. LUNARK is an origami-inspired home for future space travelers Catch up on the latest and greatest Lunark videos on Twitch. It’s an origami-inspired building that will expand by 560% upon landing, and thereby can function as a home for future space travelers, while not taking up a lot of space on the spacecraft. ![]() Run, jump, hang, climb, roll, and shoot your way through mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and a majestic forest. Sebastian Aristotelis, 27, and Karl-Johan Sorensen, 23, the founders of SAGA Space Architects, have spent a year researching, designing, and now building the LUNARK Habitat. LUNARK is a 2D cinematic platformer in the vein of the '80s and '90s classics. ![]() LUNARK is an origami-inspired home for future space travelers.
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